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  • 2007
    • December
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    • May
      • Code time
        05/24/07
        The XNA version of FlatRedBall was released three days ago.

        Time for me to transfer all of my code over. :(

        Oh well, it'll be awesome because now I can code for 360 and Windows without dealing with annoying libraries.

        Expect major progress soon.

        EDIT

      • My Brain Just Exploded
        05/22/07
        So, Nintendo relaunched their Smash Bros. website. I was kind of unimpressed by the gameplay overview and stage they introduced. Sure, there is a slightly tweaked graphic interface and some touched up graphics, but nothing I wasn't expecting.

        Then I saw the list of musicians.
        <

      • Oh wow
        05/06/07
        So, an OCR mixer entered into a contest on www.broadjam.com in which one indie music artist's song would be put into the next DDR game.

        He made it.

        He won $1000 and a bunch of other prizes.

        You can download the whole album for free at OCR. Just search for
      • Development
        05/04/07
        Progress is being made on the game. Terrence has whipped up some nice WIP tracks for me. I will be doing code and music. I've got another friend as main artist and also doing music. (I guess I've got a lot of musician friends.)

        Once the artwork gets going then things will reall

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  • 2006